DIVISION

MARSHALL L.A.W.

Land · Air · Water — Command three domains simultaneously.

MARSHALL L.A.W. is a strategic multi-player board game played across three simultaneous dimensional layers: Land, Air, and Water. Players command forces across a 26x26 grid, deploying hidden units, capturing objective flags, and engaging in cross-domain combat. A built-in Solo AI opponent called MARSHALL makes the game fully playable without additional players.

2,028
Battlefield Positions
3
Simultaneous Layers
40+
Unit Types
1-4
Players or Solo AI
🎯
Hidden unit identity — enemy values unknown until combat
⚔️
Cross-domain combat — bombers strike land, subs ambush from water
🤖
MARSHALL AI opponent — four difficulty tiers
🏴
Flag capture victory — find it before they find yours

A Thinking Person War Game

MARSHALL L.A.W. combines the depth of classic strategy titles like Stratego, Chess, and Axis and Allies with a novel vertical dimension mechanic. Three layers are active simultaneously. A move on one layer can trigger consequences on another. A bomber flying overhead can strike ground units below. A submarine lurking in deep water can ambush ships that cannot even see it.

The Board

The game board consists of three stacked layers, each a 26x26 grid. Columns A through Z. Rows 1 through 26. Each cell identified by layer, column, and row. Total: 2,028 positions. Certain grid positions allow units to transition between layers, marked with gold pegs. Only eligible unit types may use them.

The Flag Mechanic

Win condition: capture the enemy flag. Flags are placed in the home base and cannot move. Flags may be surrounded by mines. The only way to reveal whether an immovable piece is a flag or a mine is to attack it. If it is a mine, the attacker is destroyed unless it is a miner. If it is the flag, game over.

The MARSHALL AI

For solo play, the MARSHALL AI opponent offers four difficulty tiers: Recruit (random moves), Sergeant (advances toward your base), Colonel (uses scouts and tracks revealed units), and MARSHALL (full adaptive play with cross-domain attacks and flag siege tactics).

Read the full game design document or explore GOAL Media.

Frequently Asked Questions

How many players can play?
MARSHALL L.A.W. supports 2-4 players in competitive or alliance mode, plus a solo mode where you play against the MARSHALL AI opponent.
How long does a game last?
Game length depends on player count and difficulty. A 2-player game typically runs 60-90 minutes. Solo games against the MARSHALL AI can be shorter.
What makes it different from other strategy games?
Three simultaneous layers (Land, Air, Water) with cross-domain combat. Units can transition between layers. Hidden identity system across all three domains. A built-in AI opponent for solo play.
Is there a digital version?
The game is designed for physical tabletop play with a planned digital adaptation. The full game design document is available at our GDD page.
Who designed MARSHALL L.A.W.?
MARSHALL L.A.W. was designed by Michael Bruer, author and creator at GOAL Investment Inc. The full game design document is version 1.0, dated June 2026.